T E S T
D R I V E
|
ABOARD THE MOIRA
Whether adjusting to space travel has been difficult or not, there is always something to be done. From working to leisure, the Moira offers a multitude of opportunities to get to know your crewmates a bit better. Exploration of the ship is highly encouraged, but as another planet grows closer to being docked, things start to get a little hectic. You'll notice a slight change in the artificial gravity as the Moira is pulled into a gravitational field; however, more noticeable changes can be found in the overall morale as you prepare to descend.
☄ on your ownThere are plenty of other communal areas on the ship to explore! Pick a place, and see where it takes you. ( These scenarios can be used as in-game canon. ) C R O M I AWhile exhibits or museums exist to commemorate people or objects, planets like this are designed as a memoriam for certain eras across the universe. Welcome to Cromia—a one-of-a-kind place set in medieval times. Sort of. Most technology on Cromia isn’t particularly advanced, and the fashion leaves little to be desired. However, one thing is very noticeable about this planet once you decide to explore: there are no organic people anywhere to be found. Cromia is inhabited by a race of intelligent, humanoid robots who tend to and care for the environment as well as live peacefully with one another. Yet, some have been programmed to show a certain disdain for those who are, in some way, living, and their hostility ranges between hurling insults and vegetables to reporting trespassers to the authorities. Besides that, all seems well and prosperous on Cromia.
☄ the emperor’s new servosThe Royal Family of Cromia has extended an invitation to join them for festivities, food, and drink beginning when the first sun sets. This night is a way to relax and perhaps romance that special someone in your life with a little song and dance. For those who sample certain drinks, they might find themselves doing just that without being able to help themselves. Or perhaps that delicious wine you've heard so much about is actually a very oily concoction meant for the robots of Cromia. For others, a little cheese or venison might instill the need for fisticuffs. Could the desserts hold the same sort of enchantment? Do you dare to find out? ☄ catch-a-riiiideThe fastest way to get around is via carriage in the city, and each city is pulled by a large insectoid cyborg. Their handlers assure you they’re quite tame, especially since their silly organic minds have been implanted with a control chip. They’ll take you to whatever destination you program in without a hiccup! What could go wrong? Except on the way, that ever-so-important control chip happens to malfunction. Your once docile bug-stallion is now running amok down the streets. Do you jump out before you meet a sticky end? Or do you take control and force it to stop? Either way, you aren’t likely to be getting your deposit back from this. ☄ taste the rainbowArchery. Bugback riding. Jousting. These are the typical leisure activities suiting the time period you now find yourself in, which is what you might assume when you see the banners denoting a competition. Anyone can enter. Anyone can win the prizes. When you ask what sport you’ll have to play, they just say one word: skittles. Similar to bowling, this sport is played on a long, flattened field, and the point of it is to use the wooden ball to knock over the "skittles" that are set up in increasingly complex patterns for each round. These skittles are also made of wood, exactly ten feet high each, and the balls used vary from the size of a golf ball to a canon ball (dealer’s choice on ball size). People are usually split into teams, but for the sake of the competition, everyone plays alone. Whoever gets the most points moves forward in the competition, and hope that there are no accidents mid-throw!
|
yet another kidnapping
['Plowed into' might not be the correct word for what happens when Clair stumbles upon Vengarl. 'Tripped over' or 'stubbed her toe on' are probably more accurate descriptors.
Once upon a time Vengarl might have been a large man, but as of now the person Clair had run into is nothing more than a decapitated head looking up at her from the ground. He doesn't seem to be that incredulous at the blood on her uniform - but, then again, it's sort of hard to shock someone who's been decapitated with just the sight of blood.]
...you are forgiven. I had grown accustomed to solitude as well, it has been quite some time since I have encountered anyone else.
[Not that he's been plowing into anyone, of course, but he understands the sentiment. He's used to being alone.]
This is my first abduction, however.
no subject
It's with a look of amazement that she crouches down to try and get a better look. The willpower it takes to not reach out and touch at the randomly discarded head is extreme, so she shifts to rest on her knees, and places her hands beneath them.]
Is losing your head your power?
[She glances back over her shoulder, before looking back to him.]
And do you have a body somewhere I should get you to? It's not safe for you to just lay around like this, you'll end up with black eyes or a bloody nose.
no subject
[It's more just a thing that happened to him - a state of being that he's permanently stuck in.]
I... No, I do not believe my body has followed me to this place. [Honestly, he's relieved for that fact. It's a big body, and not a particularly friendly one.] If you could, perchance, lift me to a slightly higher place however, I would be appreciative.
no subject
Yeah, I guess I can help. Hold on.
[Very carefully, she moves to grab hold of his head, and slowly lifts him up. This is weirder than she expected it to be, but she tries not to pay that any attention as she looks around for someplace to put him.]
Everything's so...metal-y. Are you sure you want me to just leave you somewhere?
no subject
Thank you, stranger. I appreciate it. [A pause, as he realizes that he hasn't exactly introduced himself yet.] Ah, forgive my rudeness. As I said, it has been some time since I have seen a fellow person - I am Vengarl of Forossa.
[Just don't expect him to reach out for a handshake or anything.]
Yes, it is all quite strange, isn't it? I am content to sit and ponder out situation in silence, if it pleases you. [A pause.] I suppose if you chose to carry me somewhere, however, I really couldn't do much about it, though.
no subject
[Not that a head is anything like a football, but it's easier to make light out of everything instead of apologizing for carrying him around like he's a football. There's a lot to see and take in wherever they are, and clearly she has no intention of setting him down someplace she deems as unsafe. He's stuck with her for now.]
My name's Claire, by the way. Nice to meet you, uh -
[She pauses, trying really hard to remember his full name.]
Do you mind if I just call you Ven?
no subject
[They don't have footballs or Texases in Forossa, sorry Claire. He says it completely straight-faced, too - he doesn't really share her sentiment about humor, to be honest. Fortunately, he doesn't really seem to be bothered by it either.]
If that is what you wish, it does not bother me. [Well, that's not entirely true. He'd really prefer to be called 'Vengarl' but he figures she'll set him down and move on soon enough. No need to make a fuss over it.
He pauses, glancing over her bloodied clothing as best he can without an ability to turn his head.]
You aren't injured, are you?
[She seems to be carrying him just fine, but he'd feel a little bad if this girl was worsening some injury on his behalf.</small.]
no subject
[She has to shift the weight of carrying him to do it comfortably, but she manages and they keep moving along. This place is creepy and doesn't remind her of anyplace she's ever seen before. The fact that she's carrying around a talking severed head at least makes it whimsical.]
What about you? How did your head manage to come off your body, exactly?
[She's pretty sure that he's going to need a body to get out of here. Having a body is really important to running away and getting back home.]
no subject
Someone swung a blade through my neck. [There really isn't that much of a story to it, to be honest. He had been fighting, he'd felt a sharp pain, and then he'd blacked out. By the time he had woken up, his head was on the ground and his body was still off fighting somewhere.] I hadn't expected to survive it, truly. This sorry state you see me in had come as quite the surprise.
I've had a lot of time to get used to it, though. S'not so bad, in the end.
no subject
[After some more walking, they reach the rec area where she spots the pool. She promptly ditches the idea of trying to find him a high point to sit up on in favor of going to sit poolside. He's promptly set on the side where it's wet, and she takes her time to take off her shoes and socks so she can dip her legs inside and wash them off.]
We'll have to find you a new body. If people here are strong enough to pull us in, I bet they can get you one.
no subject
[A pause. He eyes the pool with hesitance, but his expression eases a bit when he sees that she's just putting her own feet in the pool. Hopefully she - or anyone else around here - won't knock him into the water. A lack of limbs makes for a terribly incompetent swimmer.]
A new body? You truly think such a thing is possible, lass?
[That isn't hope she's hearing in his voice, for the record. Believe it or not, the idea really doesn't appeal to him very much.]
no subject
I don't know. I'm pretty sure anything is possible.
[She looks and sounds so young that it's likely it just comes across as childish idealism. But after the things she's seen and been through, she really does believe anything is possible.]
How have you been surviving like this, anyway?
no subject
[Which sounds strange, of course. Who would want to remain a decapitated head, after all? But Vengarl's situation is a unique one, and he doesn't really want to go back to the life he had before his decapitation.
He doesn't question the fact that she thinks it's possible, though. He's a talking, decapitated head after all. It's hardly his place to declare what's possible and what isn't.]
I... [He pauses at the word 'surviving.' It might be technically accurate, but it feels like an odd choice to describe his situation.] ...you lose track of the days, in a situation like mine. It was a long time, however. Long enough to watch the forest's saplings grow into trees.