T E S T
D R I V E
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ABOARD THE MOIRA
Whether adjusting to space travel has been difficult or not, there is always something to be done. From working to leisure, the Moira offers a multitude of opportunities to get to know your crewmates a bit better. Exploration of the ship is highly encouraged, but as another planet grows closer to being docked, things start to get a little hectic. You'll notice a slight change in the artificial gravity as the Moira is pulled into a gravitational field; however, more noticeable changes can be found in the overall morale as you prepare to descend.
☄ on your ownThere are plenty of other communal areas on the ship to explore! Pick a place, and see where it takes you. ( These scenarios can be used as in-game canon. ) C R O M I AWhile exhibits or museums exist to commemorate people or objects, planets like this are designed as a memoriam for certain eras across the universe. Welcome to Cromia—a one-of-a-kind place set in medieval times. Sort of. Most technology on Cromia isn’t particularly advanced, and the fashion leaves little to be desired. However, one thing is very noticeable about this planet once you decide to explore: there are no organic people anywhere to be found. Cromia is inhabited by a race of intelligent, humanoid robots who tend to and care for the environment as well as live peacefully with one another. Yet, some have been programmed to show a certain disdain for those who are, in some way, living, and their hostility ranges between hurling insults and vegetables to reporting trespassers to the authorities. Besides that, all seems well and prosperous on Cromia.
☄ the emperor’s new servosThe Royal Family of Cromia has extended an invitation to join them for festivities, food, and drink beginning when the first sun sets. This night is a way to relax and perhaps romance that special someone in your life with a little song and dance. For those who sample certain drinks, they might find themselves doing just that without being able to help themselves. Or perhaps that delicious wine you've heard so much about is actually a very oily concoction meant for the robots of Cromia. For others, a little cheese or venison might instill the need for fisticuffs. Could the desserts hold the same sort of enchantment? Do you dare to find out? ☄ catch-a-riiiideThe fastest way to get around is via carriage in the city, and each city is pulled by a large insectoid cyborg. Their handlers assure you they’re quite tame, especially since their silly organic minds have been implanted with a control chip. They’ll take you to whatever destination you program in without a hiccup! What could go wrong? Except on the way, that ever-so-important control chip happens to malfunction. Your once docile bug-stallion is now running amok down the streets. Do you jump out before you meet a sticky end? Or do you take control and force it to stop? Either way, you aren’t likely to be getting your deposit back from this. ☄ taste the rainbowArchery. Bugback riding. Jousting. These are the typical leisure activities suiting the time period you now find yourself in, which is what you might assume when you see the banners denoting a competition. Anyone can enter. Anyone can win the prizes. When you ask what sport you’ll have to play, they just say one word: skittles. Similar to bowling, this sport is played on a long, flattened field, and the point of it is to use the wooden ball to knock over the "skittles" that are set up in increasingly complex patterns for each round. These skittles are also made of wood, exactly ten feet high each, and the balls used vary from the size of a golf ball to a canon ball (dealer’s choice on ball size). People are usually split into teams, but for the sake of the competition, everyone plays alone. Whoever gets the most points moves forward in the competition, and hope that there are no accidents mid-throw!
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I'm glad to see you, too. If I am trapped here, at least the company's decent.
[She smiles.]
Seen anyone else?
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No. To be honest, I thought it was another hallucination at first. Once I figured out it was real, I thought maybe Sully and Elena, since I was with them, but it's just me.
[Oh, right—about Elena...] We, uh, patched things up. I think.
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[She hopes whatever that stuff was didn't have the same terrifying effect on Nate that it did on Cutter. Seeing him trip out was enough for Chloe.
The talk of Elena gets an arched brow.]
You think? Nate, one day we need to have a talk about women.
[Seriously.]
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[The shit they'd nailed him and Charlie with had been potent enough that Nate's wondered more than once why they even needed the hallucinatory agent that destroyed the ancient city, but that might be the wrong way to think about it. He should be asking himself what they might do with something exponentially more powerful and long-lasting.]
I mean, I know, I'm just not sure what happens next for us. Thought we'd figure it out at home, but I got snatched right off the damn plane. [He sighs] I don't know how much you know, but I didn't exactly cover myself in glory with her.
[Nate had made a point of Not Talking About Elena, Ever, with his friends after he'd left, but he was sure Chloe had noticed the missing wedding ring, and possibly Sully had filled in some details when he was out of earshot.]
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What do you mean? Aren't you going to settle down with a white picket fence somewhere and have a couple of kids?
[That's sort of the cliche happy ending when it came to relationships; especially with a girl like Elena. Granted, she was tough, but Chloe knows she doesn't want Nate risking his life constantly for fame and glory.]
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[As for the rest...well, they'll see. Nate gives Chloe a grateful smile, glad she knows him well enough not to push too hard.]
Or I would if we weren't in literal space. Something tells me white picket fences aren't in the cards for any of us.
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I dunno, you might be asking for too much.
[A little smile.]
I think if anyone could manage to have a normal life, it's the two of you.
[Elena could be what breaks a guy like him out of their particular lifestyle. Chloe, on the other hand, prefers her life this way.]
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Maybe, eventually. Someone might have to point it out to me, though; I'm not sure what a normal life looks like.
[It's on TV shows, right? Leave it To Beaver or something?]
Seriously, though. What do you make of all this? Being here at all, this contract...I'd say it sounds crazy, but insanity would be the easy way out.
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I don't really know. Had I a choice, it's not a deal I would take. But it's not like I can hijack us a space ship and fly us home myself, either.
I think either we're stuck with this or we're both crazy.
[Or maybe it's both of those things.]
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[Theoretically. It's not like he has a lot of experience with either enforced labor in space or folie à deux.]
You know, this could be a good opportunity for you. Gives you a chance to upgrade your getaway driver skills in a whole different area.
[Can he really picture Chloe in the cockpit of a spaceship instead of the driver's seat of a car, tearing ass across space, getting them away from some madcap intergalactic heist?
Yes. Absolutely.]
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I can always count on you to look on the bright side of things.
[Flying a space ship does sound pretty exciting.]
If I do, maybe I can fly us straight home. If I can figure out where Earth is. Suppose we could just stop and ask for directions if we get lost.
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[They've navigated by the stars before, right? Of course, it might be a little different when you're traveling among them.]
Besides, I don't speak any alien languages. Yet. Give me a few weeks and I'll see what I can come up with.
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[Nate was always the brains of the operation.]
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[Nate has his pride and dignity. You know, in theory.]
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Deal.