Thán (
hohnkai) wrote in
thisavrou_ooc2015-08-04 11:09 am
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TDM 1



Whether adjusting to space travel has been difficult or not, there is always something to be done. From working to leisure, the Moira offers a multitude of opportunities to get to know your crewmates a bit better. Exploration of the ship is highly encouraged, but as another planet grows closer to being docked, things start to get a little hectic. You'll notice a slight change in the artificial gravity as the Moira is pulled into the planet's gravitational field; however, more noticeable changes can be found in the overall morale as you prepare to descend.
☄ on the aft:
Offering an unobstructed view, it's quite easy to see stars that are still light years away. Like your own personal observatory, things are relatively quiet since other members are busy. While visiting, your steps may feel lighter as the ship's gravity is affected most here, but don't worry! The barrier surrounding the aft will keep you from floating away. Take note: if you happen to find yourself alone, no matter how brief, you may hear a distant echo — like a voice calling to you. For the most part, it's harmless. However, those curious enough to attempt to heed those words may find themselves suddenly jettisoned into space through a momentary lapse in the Moira's safety systems.
Hopefully you're wearing your thermals! The MID relay will alert the ship of this emergency, but who knows how long it will take for someone to retrieve you.
Hopefully you're wearing your thermals! The MID relay will alert the ship of this emergency, but who knows how long it will take for someone to retrieve you.
☄ in the mess hall:
It's breakfast time! On the buffet lining the back wall, you'll find an assortment of hurriedly prepared foods, but it's not the rations you've been accustomed to since the last port. There are stacks of green pancakes that taste like stale yet metallic bread. Are those eggs? Yes. Do they taste good? Probably not. Since supplies are scarce, there isn't much else to eat. The water might seem a bit brown, but is that really water you're drinking? After a while, depending on how much you've drank, you start to feel lightheaded... That's some strong space liquor right there.
☄ on your own:
There are plenty of other communal areas on the ship to explore! Pick a place, and see where it takes you.



From the outside, Hyacintho appears to be devoid of natives. Its landscape is sparse of vegetation with many slow-flowing streams tinted a murky blue. Craggy rock formations jut up randomly from the ground, hinting at abrupt development and are razor-sharp to the touch. Upon further exploration, dome-like structures can be found and appear to be abandoned settlements. Some are smaller and clustered close to the ground while others are elevated and connected by swinging bridges. Watching your MID here is critical; it monitors atmospheric composition with steady beeps that signal hazardous conditions. Staying on Hyacintho's surface for extended periods of time is ill-advised.
☄ the dormant volcanoes:
Scoping Hyacintho's peculiar topography leads to the discovery of inactive volcanoes and lava tubes. Some are easily accessible while others take more effort to reach—it's a steep climb to the vent. The ground shifts under your feet and can make walking difficult. Yet, the closer you come to a particular one, you may notice subtle changes in temperature and the air smelling faintly of sulfur. Perhaps this planet isn't as latent as you first thought.
Around midday, vibrations are unexpectedly felt and whatever light from Hyacintho's suns is blotted out by ashy clouds the same color as the ground. Small pockets of blue lava seep from those sharp rock formations, and that light sulfuric smell has now become increasingly overwhelming. Time to make a quick escape back to the Moira!
Around midday, vibrations are unexpectedly felt and whatever light from Hyacintho's suns is blotted out by ashy clouds the same color as the ground. Small pockets of blue lava seep from those sharp rock formations, and that light sulfuric smell has now become increasingly overwhelming. Time to make a quick escape back to the Moira!
☄ the delirium:
When something terrible happens, sometimes it leaves a trace, a wound that acts as a knot between two timelines. It's like an echo repeated over and over, waiting to be heard... Like a scar or a pinch that begs for a caress to relieve it. An itch under your skin or a memory fading before your eyes.
The faint sound of your MID has grown unreasonably loud. In the back of your mind, you know what it means, but you're too lethargic to attend to its warning. Where once you believed Hyacintho to be absent of life, it is now overrun. Falling back to the safety of the ship is now much too difficult to do quickly. Your limbs are heavy, the natives' faces blurry and unrecognizable as if they're a great distance away, but you swear you can feel them breathing on your neck, dragging their hands down your arms and back. You struggle, falling over yourself and are swayed by the delusions you are rapidly succumbing to. Yet, somehow, the Moira is just ahead. Within reach. Are you at the door now? Are your friends with you to drag you inside? Are they even calling to you?
You ask yourself why you're breathing so heavily.
You aren't.
The faint sound of your MID has grown unreasonably loud. In the back of your mind, you know what it means, but you're too lethargic to attend to its warning. Where once you believed Hyacintho to be absent of life, it is now overrun. Falling back to the safety of the ship is now much too difficult to do quickly. Your limbs are heavy, the natives' faces blurry and unrecognizable as if they're a great distance away, but you swear you can feel them breathing on your neck, dragging their hands down your arms and back. You struggle, falling over yourself and are swayed by the delusions you are rapidly succumbing to. Yet, somehow, the Moira is just ahead. Within reach. Are you at the door now? Are your friends with you to drag you inside? Are they even calling to you?
You ask yourself why you're breathing so heavily.
You aren't.
For mature or graphic content, please label. Test Drive Memes are not game canon but can be used as samples in applications. For questions, please direction them to the FAQ. As always, be kind and have fun!
no subject
So I wasn't wrong. I have to say, I'm kind of surprised. You'll have to forgive me for not having a lot to say. I never thought I'd be meeting you like this, Mr. Stark.
[And doesn't that feel weird to say? He's grasping at ideas for deflecting the inevitable topic that they're going to have to address.]
Technically I'm from the future, but I'm familiar with your name.
no subject
You don't work for me, pal. It's Howard.
[ Still, it's nice to know that he's still got some pull in the future. Unless... ] Hopefully because of something other than the society pages, right? [ A pause - sorry you've got to learn about your alternate-universe father's wild youth this way, Tony - and then continues. ] Just how far in the future are we talking, here?
[ Because he is shamelessly intending to pump you for information - comes with being a futurist, and all. ]
no subject
You're a household name. At least in my time.
[The hesitation actually makes him feel a little bit better about his own past escapades, so there's that. It's still weird to think that Howard was like that in the past, but it does make sense. Some things are genetic.]
We're friends with Germany and Russia. At least as much as politics will allow. Everyone survived the new millennium so far and innovation has us in space.
[The short version of an update from the future. Things he doesn't think will hurt space-time too much.]
no subject
The Ruskies, though... that's different. ] Friends with the Soviets? Gotta admit, I'm having a hard time buying that one.
[ Chalk it up to a fundamental difference of opinion. (Or, more accurately, that there were more than a few people in Russia who truly hated Howard Stark, quintessential capitalist and weapons maker. He can't even blame some of them. ]
How about you? Got a name I can call you by?
no subject
[He's smug as he says that. Tony can't help getting a bit of personal satisfaction out of this meeting. It's something he has imagined before--just in daydreams--but now that he has the chance he feels the familiar pressure to perform.]
I think I can do better than give you the highlights of foreign politics, anyway. My name's Tony and I happen to be an inventor myself.
[He's bound to find out eventually, but for the moment Tony can at least take some satisfaction in making an impression without revealing the truth. He calls a gauntlet from its hiding place and the red piece of armor flies on automated jets to his hand, slipping on his hand and locking into place while he watches.]
In a way, you were my inspiration.
no subject
Autonomous guidance? [ Can't be radio, the precision is too fine. Hell, the propulsion, the mechanics, all it is too fine for his time. The future must be something else. ] I'd say it looks heavy as hell, but I'm betting you're playing with metals a lot more fun than just regular steel. [ He pauses, then takes a stab in the dark. ] Something out of Wakanda, maybe?
[ The showmanship is warranted, Howard'll give him that. He does, however, look pleased as Punch at the idea of being an inspiration. If he's giving the world something beyond bombs, maybe all the weapons will be worth it. ]
Yeah? Good. World could use more engineers.
no subject
Actually it's mostly a gold compound with some additional shielding. The circuitry is built in and the control... Well, that's more complex.
[He's not ready to explain Extremis. But that doesn't mean he can't give Howard a brief summary.]
We do. More so now than ever. It turns out we're kind of behind on advancements compared to everyone else. But we have our moments.