[Ralph wants to know the layout here. It's better here than on the island in so many ways, food and plumbing and clothes and all that of course. Not being in charge of anything. Adults. None of that really makes him feel safe though.
What makes him feel safe is how complicated and big the ship is. The island, dense as it was with creepers and trees, was small and a simple shape. Hiding only worked for so long there, but here was different. It might still be a fixed space, but it'd be much harder to corner him on here. It'd be even harder if he knew the ship inside and out. So his first few days are filled with nothing but exploration.]
The Galley/Mess Hall
[They Galley was dangerous. A dead end. He could get trapped in there. Besides that, the only places to hide in there were the freezer and cooler, both of which were not only ALSO dead ends, but could be locked from the outside. There was no gap between the sinks and the walls, and no cupboards big enough for him to fit into. The only good thing in this room was the rack of knives, which now had one mid sized blade missing as Ralph makes a quick exit.
Shuffling through the adjacent mess hall, he's a bit more optimistic. There's two doors, and the bar area is good for hiding without being a cage. He could always just vault the counter and sprint. He starts poking around behind there to see exactly how difficult it would be to escape if someone blocked the exit, never mind that he's clearly only 12 years old. Sneaking a beer is the last thing on his mind, but it wouldn't look that way to anybody who catches a glimpse.]
The Altar Room
[He'd been up in the gardens. He's had enough greenery in his life for a while. But under here was interesting. Again, multiple entrances/exits was good. A good place to loose somebody if they were chasing him, he could duck in one way and dash out another and there'd be a good chance whoever it was wouldn't know which door to follow through. But he's got another idea too.
He has a thought that this probably isn't allowed. It feels the same as thinking that his hair is blonde. True, but ultimately unimportant. He casts around furtively to see if anybody is nearby, and when the coast is clear he moves to the center of the room, grabs the end of a thick gnarled root, and pulls himself up. His eyes dart from one door to another, his breath quick in his throat as he climbs hand over hand into the tangles of wood. There's got to be some spots in here that you can't see from the ground. If he could find a few this would be perfect.]
Ralph | Lord of the Flies
What makes him feel safe is how complicated and big the ship is. The island, dense as it was with creepers and trees, was small and a simple shape. Hiding only worked for so long there, but here was different. It might still be a fixed space, but it'd be much harder to corner him on here. It'd be even harder if he knew the ship inside and out. So his first few days are filled with nothing but exploration.]
The Galley/Mess Hall
[They Galley was dangerous. A dead end. He could get trapped in there. Besides that, the only places to hide in there were the freezer and cooler, both of which were not only ALSO dead ends, but could be locked from the outside. There was no gap between the sinks and the walls, and no cupboards big enough for him to fit into. The only good thing in this room was the rack of knives, which now had one mid sized blade missing as Ralph makes a quick exit.
Shuffling through the adjacent mess hall, he's a bit more optimistic. There's two doors, and the bar area is good for hiding without being a cage. He could always just vault the counter and sprint. He starts poking around behind there to see exactly how difficult it would be to escape if someone blocked the exit, never mind that he's clearly only 12 years old. Sneaking a beer is the last thing on his mind, but it wouldn't look that way to anybody who catches a glimpse.]
The Altar Room
[He'd been up in the gardens. He's had enough greenery in his life for a while. But under here was interesting. Again, multiple entrances/exits was good. A good place to loose somebody if they were chasing him, he could duck in one way and dash out another and there'd be a good chance whoever it was wouldn't know which door to follow through. But he's got another idea too.
He has a thought that this probably isn't allowed. It feels the same as thinking that his hair is blonde. True, but ultimately unimportant. He casts around furtively to see if anybody is nearby, and when the coast is clear he moves to the center of the room, grabs the end of a thick gnarled root, and pulls himself up. His eyes dart from one door to another, his breath quick in his throat as he climbs hand over hand into the tangles of wood. There's got to be some spots in here that you can't see from the ground. If he could find a few this would be perfect.]