T E S T
D R I V E
|
leavin’ on a jet plane "Don’t know when I’ll be back again."
ABOARD THE MOIRAThe Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar. Shortly after, you are led out and toward the medbay. Inside this room, you are given a physical scan and offered a contract to sign that states you are now part of the crew of the Moira with a specific job. Any questions you might have would be answered in a straightforward manner as well as an explanation about how the Ingress, the thing that has pulled you onto the Moira, is broken and bringing people here unintentionally. This process also consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand or wrist with only the slightest pinch. From there, you are guided out of the medbay and to your living quarters. Whether adjusting to space travel has been difficult or not, there is always something to be done. From working to leisure, the Moira offers a multitude of opportunities to get to know your crewmates a bit better. Exploration of the ship is highly encouraged. You may notice a slight change in the artificial gravity every once in awhile; however, more noticeable changes can be found in overall morale of those of the crew.
☄ on your ownThere are plenty of other communal areas on the ship to explore! Pick a place, and see where it takes you. ( These scenarios can be used as in-game canon. ) The day begins normally. Or almost.
The Moira has accidentally fallen along the trajectory of an asteroid barreling its way through space. While most things like this are not uncommon, and the ship is far from any potential danger of collision or risk of debris damaging the exterior, there is something particularly odd about this specific occurrence. The rock itself appears to give off a strange light that is both eerie and alive. Often, if looked at in just the right manner, it will shift colors; so, while one person sees one side of the spectrum, someone else could see something entirely different. At first, things continue on as they usually do aside from the glowing asteroid alongside the Moira, but as the hours go on, that does not seem to be the case.
☄ the hours are breathingresignedly beneath the sky the melancholy waters lieWith a rather open view of stars and space, thanks to the skylight above, the pool in the rec area suddenly comes alive beneath the light of the asteroid filtering in. Perhaps it’s some natural response to the chemical composition of the water, or perhaps it’s magic. Yet, regardless of the explanation, those who happen to take a dip suddenly find themselves plagued by despair. The depression and melancholy are not subtle changes either; it slams into you with great force, like a punch to the gut. The longer you remain in the pool, the deeper it grows, like an all-consuming paranoia that settles into the back of your mind and causes your heart to grow heavy. These strong feelings will eventually fade if you choose to leave the pool and dry off, but as long as you remain damp from the pool, those emotions will continue to linger. Even after you’re completely dry, there will be no mistaking just how intensely you felt or why. There is no explanation and might not be. Would you dare a second swim to test whether or not it was a fluke? ( These scenarios can be used as in-game canon. )
☄ those who have crossedthe eyes are not here, there are no eyes hereThe walls are shrinking in. Every room you step into feels much too small, like there isn’t enough room to even breathe. A crowded place becomes startlingly empty, and no matter how much you run, how much you explore, there is no one there to comfort you or answer your calls for help. Hallucinations run strong between the lulls of obscene loneliness or claustrophobia, and exposure to the glow of the asteroid is really the only thing to thank for that. You’re desperate to claw your way out of the ship—open the emergency hatch in the Cargo Bay, bust the glass of the Observation Deck. What’s worse is that it’s not just you. It’s catching, and the fear of being next is very real. It feels like you’re being watched, that everyone around you is looking and seeing everything you are. Or are not. The only way to make it stop is to admit that you’re afraid of being seen, but who, in the deep madness of the self, has the courage to ever admit the truth? ( These scenarios can be used as in-game canon. )
☄ the sun in flightrage, rage against the dying of the lightSomething has drifted its way onto the Moira from the outside. Unlike the faint luminosity they give off, they suck up all the light around them, making them the only source to see by. From far away, they are just flitting balls of light, but if you get close enough to inspect them, they are mean. And have sharp, sharp teeth. Go poking, and they will bite you before trying to fly away while taking that only light source with them. The option to avoid them is quite easy if you’re not the curious sort, but without them around, it will be impossibly dark. As the asteroid moves on in the opposite direction of the Moira, these light creatures begin to dissolve and fade away with it. However, a word of caution: their bites glow. If you don’t manage to find the one that bit you and capture it between your hands, the bite will become a permanent glowing fixture of your body. ( These scenarios can be used as in-game canon. )
|
here comes the fun police
He rubs at his eyes, knowing he's long overdue for a break. And for another cup of coffee, as big the barista can give him. He ambles out of the medical lab, following the corridors up to the mess without even thinking. He's walked the path even times it's become almost a mechanical process. Turn here, turn there, take the lift up and make a beeline for the café. It's just like every old day. Until he walks in, his eyes catching on something at the far end of the room, something so out of place he almost has to scrub his eyes again to make sure he's not hallucinating.
He's not. The doctor blinks twice to make sure of it. And when he is, when he's so certain he feels his heart start to beat hard in his chest, he strides up to him, pulled in like an object caught in a celestial body's gravity. He takes a breath, pushing all those mushy feelings aside for a moment in favor of a stern, ]
Don't even think about it. [ He can see what you're looking at, Jim. Look at his face, witness the disapproval. ]
bones is an animal. a dessert stealing monster from planet whateverthehell
But fine. Fine.
Anways, there are cookies here. That brightens his mood a little. But apparently this universe has a real asshole sense of humor too, and in the best way. He clocks the steps before he turns, and the voice has him whirling around. He sees the disapproval, knows why it is there, and jabs a finger in his direction. ]
You know that post-Sleeping Beauty questionnaire you gave me? I feel all those things when you deprive me of dessert. After what just happened, I'm going to have a snack.
[ In the scheme of things, it wasn't too long ago that he saw Bones. He saw him that morning in the mess hall of the Enterprise, snuck back to his table with Spock, and got lucky that his First Officer slipped him a couple of extra pieces of bacon. He doesn't do it all the time, he swears. Just when Bones is being particularly calorie-county.
But there's something in his eyes, a flicker that doesn't quite flare into life. One that Jim is familiar with only because once he started growing in earnest, sometime after visiting his aunt on a colony, his ma would stop and see his dad for a moment instead of him. That almost faraway look of seeing someone not seen in a while. It's the same almost flare up that he sees there, but he tries to cover even noticing it with a grin that denotes he definitely isn't listening to his Chief Medical Officer and best friend. ]
So, you're just gonna have to deal with that.
[ Cause he says so. He may not be the captain of this ship, but he still outranks you back home. That totally counts. And yes, his wrist is very red from where he's been itching at the spot they jabbed him. It's itchy, leave him alone. ]
no subject
I hardly think you'd kill someone for a piece of dessert. Don't be dramatic. [ Like he's really one to talk. But they're not talking about him now, so Jim will just have to deal with that while Bones reaches over to the spread of desserts to nab a cookie for himself. ]
C'mon, you can tell me all 'bout it once I get some coffee. [ He grumbles, nudging his friend with his arm toward the back of the mess hall, where the little cafe is set up. ]
no subject
Then don't tell me what I can and can't eat after getting beamed into some alternate place and stabbed with some stabby things that makes me look forward to my check-ups with you, Bones.
[ He hums in agreement to head over to the small cafe with him. ] Do they have espresso? You just can't get the food synthesizers to make a good espresso shot.
no subject
He sighs. ]
It wasn't that bad, you infant. [ He, of course, has no idea what kind of reaction Jim's having to it, much less how itchy the spot's been getting. The doctor figures it's just him making a big fuss, the same way he makes a fuss whenever he has to inject him with a hypo. ]
You can't get the food synthesizers to make a good anythin'. [ Bones huffs, with a bit of bitterness in the sound. If there's one thing this ship does right, it's keeping a stock of actual food on hand. He never realizes how much he misses it until he's gone so long without. ] They do have espresso though, yeah, and whatever else you can imagine.
[ Not that he would know since he's boring and won't order anything but black coffee. ]
no subject
Stop calling me that. It was bad. It's still itchy. [ He'd pull up his sleeve to show him, but he knows his best friend too well. Bones will stop them from getting their coffee and espresso, respectively, and drag him back to medical to make sure he isn't going to have a violent reaction. It's a different universe, he's pretty sure violent reactions are definitely going to be in his future at some point, it's just a matter of time. ]
You can if you tweak them a little, but I'm still working on that and you had better not tell Spock I told you that. [ Jim perks up a little when he hears about the fact that they've got espresso, and knows exactly what he's getting before they even get there. ]
I haven't had a good triple espresso since the last time I went to Brewsky's.