T E S T
D R I V E
|
leavin’ on a jet plane "Don’t know when I’ll be back again."
ABOARD THE MOIRAThe Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar. Shortly after, you are led out and toward the medbay. Inside this room, you are given a physical scan and offered a contract to sign that states you are now part of the crew of the Moira with a specific job. Any questions you might have would be answered in a straightforward manner as well as an explanation about how the Ingress, the thing that has pulled you onto the Moira, is broken and bringing people here unintentionally. This process also consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand or wrist with only the slightest pinch. From there, you are guided out of the medbay and to your living quarters. Whether adjusting to space travel has been difficult or not, there is always something to be done. From working to leisure, the Moira offers a multitude of opportunities to get to know your crewmates a bit better. Exploration of the ship is highly encouraged. You may notice a slight change in the artificial gravity every once in awhile; however, more noticeable changes can be found in overall morale of those of the crew.
☄ on your ownThere are plenty of other communal areas on the ship to explore! Pick a place, and see where it takes you. ( These scenarios can be used as in-game canon. ) The day begins normally. Or almost.
The Moira has accidentally fallen along the trajectory of an asteroid barreling its way through space. While most things like this are not uncommon, and the ship is far from any potential danger of collision or risk of debris damaging the exterior, there is something particularly odd about this specific occurrence. The rock itself appears to give off a strange light that is both eerie and alive. Often, if looked at in just the right manner, it will shift colors; so, while one person sees one side of the spectrum, someone else could see something entirely different. At first, things continue on as they usually do aside from the glowing asteroid alongside the Moira, but as the hours go on, that does not seem to be the case.
☄ the hours are breathingresignedly beneath the sky the melancholy waters lieWith a rather open view of stars and space, thanks to the skylight above, the pool in the rec area suddenly comes alive beneath the light of the asteroid filtering in. Perhaps it’s some natural response to the chemical composition of the water, or perhaps it’s magic. Yet, regardless of the explanation, those who happen to take a dip suddenly find themselves plagued by despair. The depression and melancholy are not subtle changes either; it slams into you with great force, like a punch to the gut. The longer you remain in the pool, the deeper it grows, like an all-consuming paranoia that settles into the back of your mind and causes your heart to grow heavy. These strong feelings will eventually fade if you choose to leave the pool and dry off, but as long as you remain damp from the pool, those emotions will continue to linger. Even after you’re completely dry, there will be no mistaking just how intensely you felt or why. There is no explanation and might not be. Would you dare a second swim to test whether or not it was a fluke? ( These scenarios can be used as in-game canon. )
☄ those who have crossedthe eyes are not here, there are no eyes hereThe walls are shrinking in. Every room you step into feels much too small, like there isn’t enough room to even breathe. A crowded place becomes startlingly empty, and no matter how much you run, how much you explore, there is no one there to comfort you or answer your calls for help. Hallucinations run strong between the lulls of obscene loneliness or claustrophobia, and exposure to the glow of the asteroid is really the only thing to thank for that. You’re desperate to claw your way out of the ship—open the emergency hatch in the Cargo Bay, bust the glass of the Observation Deck. What’s worse is that it’s not just you. It’s catching, and the fear of being next is very real. It feels like you’re being watched, that everyone around you is looking and seeing everything you are. Or are not. The only way to make it stop is to admit that you’re afraid of being seen, but who, in the deep madness of the self, has the courage to ever admit the truth? ( These scenarios can be used as in-game canon. )
☄ the sun in flightrage, rage against the dying of the lightSomething has drifted its way onto the Moira from the outside. Unlike the faint luminosity they give off, they suck up all the light around them, making them the only source to see by. From far away, they are just flitting balls of light, but if you get close enough to inspect them, they are mean. And have sharp, sharp teeth. Go poking, and they will bite you before trying to fly away while taking that only light source with them. The option to avoid them is quite easy if you’re not the curious sort, but without them around, it will be impossibly dark. As the asteroid moves on in the opposite direction of the Moira, these light creatures begin to dissolve and fade away with it. However, a word of caution: their bites glow. If you don’t manage to find the one that bit you and capture it between your hands, the bite will become a permanent glowing fixture of your body. ( These scenarios can be used as in-game canon. )
|
you are a wise man
if khlyen kills him, either directly or indirectly? well. that's another matter entirely, and dutch isn't sure how many more deaths she can have on her conscious without losing it. )
Mh. ( again. ) It's not a good time for me, but no one bothered to ask.
space show about bounty hunters, decides to play the sexy monk, idk
They rarely do in my experience.
[ idk how long it should take to get to the observatory but i'm gonna fudge it and say they're there bc i feel like it. also ngl the fact that that is how khlyen's name still fucks me up. ] Then again, if everyone were that considerate I wouldn't have a whole lot to work on.
i fail to see the problem tbh
most days, she doesn't miss her husband at all, when she thinks of him it's always in connection with khlyen. does that make her a terrible person? possibly so. she was never meant to be a person, though, was she? a weapon, yes.
also fuck who the fuck even knows even syfy can't decide how to fucking spell khlyen's name okay. anyway, observation deck. the stars are unfamiliar, and there's a strange glow coming from the meteor in their vicinity that dutch can't quite figure out. johnny would probably have a theory on it, and lucy could run diagnostics.
dutch misses her ship, and she misses her team. that's not weakness, no matter what khlyen would say. )
Looking to open up a confessional here? ( the question could be idle; it isn't. )
technically i guess i don't either since i'm doing it
I have one to make right now. [ he says with a sidelong glance and just enough pause afterward for full effect when he continues. ] I've been to the observation deck already.
[ but then he looks back out over the stars. they are unfamiliar, true, and the meteor doesn't technically hold much more than passing curiosity for him, but the unfamiliarity isn't necessarily a bad thing. he kind of prefers it, in all honesty. it makes the fact that he's here instead of where he feels he ought to be, and even more so the fact that he's a little happy to be here instead of where he feels he ought to be weigh on him a little bit less. if he were near home and stayed on the moira, he'd just be running away. if he doesn't have a choice, well then he can just make the best of it. ]
I've stood here wondering what stories these stars are supposed to tell. Where their roots take hold. I'm not sure how well my faith would translate here without the same background. Not that I haven't considered it.
good logic a+
she isn't his puppet to command anymore. that she's here instead of in the quad, figuring shit out? it bothers her. )
Shocking. And here I thought I was rocking your world with this view.
ty. also lord i need more icons why did i only upload six before
Sorry to disappoint. I found a garden too - nice to see something growing again. What have you been thinking about doing here? [ bc they're project people. they'll need something to do that involves more than sitting on this ship and thinking about home. ]
idk why did u
( her lips twitch as she says it, but the amusement is warm. dutch doesn't share his faith, not really, but that doesn't mean she can't acknowledge the role it plays for him. )
Not sure yet. Shoot shit, probably. ( surely they'll need some sort of security aboard, and dutch isn't going to let herself be put in a situation in which she doesn't have access to weapons and ammo if she can help it. )
idk but it was a terrible decision
he sees it, the tree, instead of the stars for a moment. or maybe just in them, the leaves and points of light falling in line. this is how stars get their names, he thinks. he's never been able to see a picture in them so clearly.
anyway. ]
That sounds like a plan. Why change a tested method, right?
fortunately it is easily fixed
( her tone isn't entirely serious — she isn't going to underestimate the importance of trees to alvis, to his faith, but if she knows anything at all, seeing a tree isn't going to fix the mess they're in or the loss of certainty on alvis' side that led him to act out of hatred rather than faith, that led him to risk his own life the way he did.
she got so close to losing him.
but instead of voicing that thought, dutch pulls out her gun and twirls it around her finger once, twice, before holstering it again, one shoulder drawing up in a half-shrug. ) Got that right.
true. although i need to find the psd i made last time
[ in more ways than one. his foundations have been sandy lately - he misses feeling as though he were standing on bedrock, the certainty that he knows what he knows and that his actions are the best he can do given what he has. ]
I guess we do need to look into most of the basics around here. I'm not used to not knowing my way around.
no subject
( it's a decent enough suggestion, but dutch isn't inclined to trust anyone here just yet, and that means she'd be double-checking any map provided by someone here, anyway.
so - ) Or make our own.
no subject
[ granted, he's also going to ask for a map. he doubts she doesn't intend on the same despite the phrasing, but the most telling thing would be whatever differences show up between either potential version. he isn't sure whether or not he trusts this place yet, but then again he's been having issues with trust and faith lately anyhow. ] Any points of familiarity so far?
no subject
I know how to get from the med bay to the rec area to the observation deck, and I've found the mess hall. Or a mess hall. Beyond that, nothing. ( certainly not when she looks at the stars. )
i know we handwaved the end but it felt weird not having an endcap
So however we go to the mess from here, we'll go the opposite.