This is for the following positions: Navigation, the Tower, Medbay, Defense, the Hold, Sanitation, Ingress work, and the Galley/Mess Hall. If you sign up your character to be a head of department, remember that the Captain and First Mate will be looking at their records and history, which will influence their choices. The sign-ups will be open a short time, and then, the chosen character’s comment will be responded to. OOCly, players have until the next log to work with the HR staff and other players, which can be done through handwaving or threading, to help the crew come up with what job they’ll want.
Ploiatos Guard Sign-Ups:
The crew will be RNG’d out of whoever responds to the comment below to become immediate guards for Ploiatos. They will be PM’d with the new position.
Positions:
Navigation: Head of Navigation - Starflight Assistant Head of Navigation - Medusa
The Tower: Head of the Tower - L Assistant Head of the Tower - Commander Shepard
Medbay: Head of Medbay - Bones Assistant Head of Medbay - Adrien
Defense: Head of Defense - Kaz Assistant Head of Defense - Bucky
Sanitation: Head of Sanitation - Tommy
Ingress Work: Head of Ingress Work - Tony Stark MCU Assistant Head of Ingress Work - Tony Stark 616
The Galley/Mess Hall: Head of Galley & Mess - Kobra Assistant Head of Galley & Mess - Satine
Signing Tommy up for Sanitation Department Head. The thing is, he can be the best messenger ever, but he's really cut out to lead a team (or so he thinks). He's fast, too so Sanitation will sparkle, and if something goes wrong he can be there in a few seconds flat.
Medusa has been working as a Communications Tech but she would jump at the chance to be involved in navigation. The Moira's tech is well behind what the Inhumans and the Kree are used to, and she's fully capable of piloting ships (and has done so on occasion, although normally she has people for that.) In addition she's spent twenty years as queen of a people who keep migrating back and forth from space, so she's known astronomy and interstellar navigation for some time, and been involved in making the decisions on where to go, how to get there and how to negotiate diplomatically when they get there (or, alternatively, how to make war and win.) And she knows how to be in charge and lead on both a large scale with a kingdom/empire and small scale with a team of people. She likes being in charge and she's fully prepared to always assume responsibility.
Thanks so much on both counts! I'm hoping to do something with Nate's mail drop DVDs later this month, and if/when I do I'll try to frame it in a way or add accommodations that show they're keeping limitations in mind.
Cortana's been in Navigation her entire (if thus far short) time on the Moira and has no intention of looking for another job. navigation is one of her particular talents and is something she did often in her own world. she'd run entire spaceships and navigate them not only through space in general, but also in the midst of battles. being an AI, essentially made of numbers and code, she's got an obvious talent for math in which it's nearly impossible for her to make incorrect calculations and errors in navigation are rare.
and since communication with the rest of the department is important when it comes to being in a head position, it should also be noted that she's quite the people person, too. despite being a computer program, she interacts with organic beings with ease. but, all the above said, she's also slightly rampant which has potential to cause problems here and there, not just in the social aspect of the job.
Satine would step up for a leader position but I'm not sure she has the qualifications for most of these departments.
In the galley however, she could definitely do some good. She used to run an entire planet with sparse resources so she can certainly manage a space ship in a similar situation.
posting on behalf of squadgoals as she is on hiatus.
Shepard would be a great defense lead because she has been in the Earth Military Alliance since she was young and knows all the ins and outs of various types of military strategy. She's kept her team alive and safe on missions that people deemed impossible and even "suicide". She once rallied the entire galaxy to stop the reapers and the galaxy is full of a lot of jerks so it wasn't easy. She's an excellent strategist and leader and able to convince people to follow behind her. Plus she runs a bar and can give out booze and keep morale high.
On Behalf of Red Head Commander Shepard (squadgoals)
posting on behalf of squadgoals as she is on hiatus.
Shepard would be a great defense lead because she has been in the Earth Military Alliance since she was young and knows all the ins and outs of various types of military strategy. She's kept her team alive and safe on missions that people deemed impossible and even "suicide". She once rallied the entire galaxy to stop the reapers and the galaxy is full of a lot of jerks so it wasn't easy. She's an excellent strategist and leader and able to convince people to follow behind her. Since coming the Moira she also headed up one of the teams to fight against the Caducans and has been active in nearly all fights to protect the ship.
I keep forgetting to ask because I'm a dingus: Where does Peridot's job running the armory/tech lab fall in terms of A) being essential and, if it is considered essential, B) what category would it fall under exactly?
Alright. Because I was on hiatus, I am now confused, and posting a new comment here.
Sam's job was "MID technician", and tbh I was having fun with the idea. Now I don't know if the job has been eliminated, if it has who would have told Sam? If it wasn't, then how many of them are left? Because Sam wasn't the only one (I was just the derp that ran with it) and how much of the Moira's systems are we able to affect now? Because Sam wanted to be able to at least add anything they came across on a planet or something. But if he's not supposed to be doing that anymore I kind of need to know :c
Vent stalker question - can Than and Curre still be seen regularly around the ship, and if some weirdo was trying to stalk either them or the new Captain/First Mate via the vents, would they observe anything of note?
I'm sorry he's so weird.
ETA: QUESTIONS 2.0, are the ploiatos guards icly aware they've been assigned to be ploiatos guards now, and are they told who they're guarding with in their shift?
Hey! These new guys are coming in, and to show that they're being responsible, are trying to be efficient. Every job can be argued to be essential, so you can keep Peridot's job if you want to or switch it out to something else. As for the category, you'd just pick one that's close to what she does or one where she'd like to work under the head.
They can! They would notice the captain/first mate trying to catch up on all the logs, Than is still poking around everywhere, and Curre would be in Medbay.
The guards would be told to start now, their shift, and who they're working with.
No jobs have been eliminated. The captain/first mate, are coming in and trying to show that they are responsible by being efficient. All positions can be argued to be essential, so you can keep Sam's job if you want him to keep it or you can switch it up.
I do need a little clarification on the 'how much of the Moira's systems can they affect'. As MID technician they can work to improve existing MID functions and create new ones, so if he keeps his job he can continue to do that. Let me know what else you need answered.
As there seems to be something very wrong with the way I communicate, I ask that you please bear with me while I try to articulate my thoughts ;;
1. If Sam is keeping his job, I guess there's no way to know if the other techs are still going to be techs. Also does this mean he gets lumped in with the Science Dept.?
2. Mapping (on the Moira) and the holographic keyboard is nice, but is there a way to use the MID? Like as external memory or something. Or maybe it's own tiny power supply. It would be cool if he could take AI out and about without Spartan power armor.
3. Is everything to do with the Moira's system's plot-dependent? Because it would be super cool to have even the slightest effect here (though if it's all plot-dependent I'll have to come up with an IC reason why Sam doesn't know already sob)
There's nothing wrong with how you communicate! Sometimes us mods just get confused or have a duh moment.
1. The only way to know if the other techs are still going to be techs is to talk with the other tech players. You can check out the departments over here, but out of what's available to lump a MID tech under, it seems like Navigation would make the most sense.
2. There's a form on the MID page if you want to add more functions to the MID devices. I can't approve or deny anything here since you'd have to fill out all the specifics so that the mod that does that can hash it out with you. New functions are awesome and players are constantly coming up with new things. We're about to get a new medical function, which will be awesome.
3. Not everything to do with the Moira's computer systems are plot-dependent. There are so many functions and things that players can already do, and you can run with them. But you have to remember that the game isn't focused on what the ship's computer systems can do, so we don't have a huge info dump on something like that. We usually look at player's suggestions as they come up when it is related to something like that and discuss it with them then. Since the captains, the old and new, wouldn't let any crew member have complete access to the system it would be what we've discussed previously until you come up with something new you'd like to do. Maybe you can let me know what kind of effect you're trying to have and I'll help you figure something out?
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