Thán (
hohnkai) wrote in
thisavrou_ooc2016-09-24 07:14 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
State of the Game 2
M O D U P D A T E |
Hello Savrites! We had originally intended this to be a normal mod update type of post, but we decided to do a State of The Game update instead. Mostly to let you know what's going on, where we're going, and where we'd like to end up. First, let's talk about apps! As per the calendar, applications will be opening up again on October 16th. We have changed some of the rules regarding apps to (hopefully) make it easier on both new and old players as well as the mods. They are reflected on the individual pages, but here is a summary: ☄ A reserve is now required for all applications. The application cap will be set to 15 applications for new players and 15 applications for current players. This means we will have a total of 30 app slots open during October. Whichever slots are not filled will then be opened as a "free for all" on the last day of the cycle (October 22nd). Two Page Updates: Mini Games & Jobs TIMELINE: October - Mini Colony * see info below November - Ship Month December - Midway Hub January - Midway Hub February - Arc II Thisavrou Plot Specific Sign Ups Are Now Closed In October the ship will be touching down on the Runoff's Mini Colony. This is a mecha of trade and commerce, which is something we want to do a little bit of world building with. There are three sections below that players should participate in. The first is a sign up for location specific plot; take a look at the linked map and respond with your character's name and the corresponding number. Once all the numbers have been taken, we'll double them over for anyone else that signs up. The second section is to 'create a business'; in this section players can build a business and then NPC it during the event. The third is suggest something that occurs on the mini colony; you list it and if it fits, we'll approve it. All of this stuff will be built into the event logs when they come up. We'd really like our players' input. If anyone has questions about the upcoming event(s), Arc II, or anything else, let us know below. Thank you all for being amazing players. |
no subject
For example, if he wanted to get into a building/temple/room that is already mentioned, then he can use his connections to get him inside. Or if he wants to get an up-close and private look at something that he couldn't before - machines/tech/robots - then he can use his boon for that too.
EDIT!
I will roll back through and then come back and edit this comment. Thank you for the clarification!Okay take two!
Had to take a moment to noodle things through.
Upon having that conversation with Tony and hearing about A.S.I. (Aeronautical Study Institute) he will head for the museum. Obviously the life sized replica resembling the Moira will be a drawn to discussion of "Living Power".
[FYI I'm not expect specific answers to these questions, just giving you an idea of what sort of conversation he'd have.]
He would be leading the conversation towards finding out if there are any other areas on this colony that have ties to "Living Power"? Perhaps ask if there are any restricted archives about the ship/Living Power?
no subject
So there are tour guides that can take people through the replica of the ship similar to the Moira, but they aren't knowledgeable in what Living Power is. They know the showy stuff to say and they can share gossip/rumors. When it comes to actual applicable knowledge, they are limited. Here's what they'd tell him:
- Living Power is dangerous.
- This ship is the only vessel to have been known to be built where the living energy was harnessed on something mobile.
- The Ingress machines use Living Energy to run.
- Nobody (average folks) knows if this energy is actually living.
- Some think it's always been around and some jerks cut it up to use it.
- Some think scientists made it in a lab.
- The Runoff is technically pretty far away from where the ship was created, and they don't get many visitors from that area of the universe. (That's bc the runoff is dangerous and most don't take the risk.)
- This guide won't know who developed it, but he'll ask his manager who says something about a Hub where lots of sciencey stuff comes out of.
As for finding other sources of Living Power, look to anything Ingress related.
no subject
Is there any way to learn:
"Living Power/Living Energy" does this mean the power/energy is alive, in and of itself or that it is power/energy being generated by all living beings/creatures around it?
no subject
no subject
Adrien: :|