T E S T
D R I V E
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leavin’ on a jet plane "Don’t know when I’ll be back again."
ABOARD THE MOIRAThe Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar. Shortly after, you are led out and toward the medbay. Inside this room, you are given a physical scan and offered a contract to sign that states you are now part of the crew of the Moira with a specific job. Any questions you might have would be answered in a straightforward manner as well as an explanation about how the Ingress, the thing that has pulled you onto the Moira, is broken and bringing people here unintentionally. This process also consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand or wrist with only the slightest pinch. From there, you are guided out of the medbay and to your living quarters. Whether adjusting to space travel has been difficult or not, there is always something to be done. From working to leisure, the Moira offers a multitude of opportunities to get to know your crewmates a bit better. Exploration of the ship is highly encouraged. You may notice a slight change in the artificial gravity every once in awhile; however, more noticeable changes can be found in overall morale of those of the crew.
☄ on your ownThere are plenty of other communal areas on the ship to explore! Pick a place, and see where it takes you. ( These scenarios can be used as in-game canon. ) The day begins normally. Or almost.
The Moira has accidentally fallen along the trajectory of an asteroid barreling its way through space. While most things like this are not uncommon, and the ship is far from any potential danger of collision or risk of debris damaging the exterior, there is something particularly odd about this specific occurrence. The rock itself appears to give off a strange light that is both eerie and alive. Often, if looked at in just the right manner, it will shift colors; so, while one person sees one side of the spectrum, someone else could see something entirely different. At first, things continue on as they usually do aside from the glowing asteroid alongside the Moira, but as the hours go on, that does not seem to be the case.
☄ the hours are breathingresignedly beneath the sky the melancholy waters lieWith a rather open view of stars and space, thanks to the skylight above, the pool in the rec area suddenly comes alive beneath the light of the asteroid filtering in. Perhaps it’s some natural response to the chemical composition of the water, or perhaps it’s magic. Yet, regardless of the explanation, those who happen to take a dip suddenly find themselves plagued by despair. The depression and melancholy are not subtle changes either; it slams into you with great force, like a punch to the gut. The longer you remain in the pool, the deeper it grows, like an all-consuming paranoia that settles into the back of your mind and causes your heart to grow heavy. These strong feelings will eventually fade if you choose to leave the pool and dry off, but as long as you remain damp from the pool, those emotions will continue to linger. Even after you’re completely dry, there will be no mistaking just how intensely you felt or why. There is no explanation and might not be. Would you dare a second swim to test whether or not it was a fluke? ( These scenarios can be used as in-game canon. )
☄ those who have crossedthe eyes are not here, there are no eyes hereThe walls are shrinking in. Every room you step into feels much too small, like there isn’t enough room to even breathe. A crowded place becomes startlingly empty, and no matter how much you run, how much you explore, there is no one there to comfort you or answer your calls for help. Hallucinations run strong between the lulls of obscene loneliness or claustrophobia, and exposure to the glow of the asteroid is really the only thing to thank for that. You’re desperate to claw your way out of the ship—open the emergency hatch in the Cargo Bay, bust the glass of the Observation Deck. What’s worse is that it’s not just you. It’s catching, and the fear of being next is very real. It feels like you’re being watched, that everyone around you is looking and seeing everything you are. Or are not. The only way to make it stop is to admit that you’re afraid of being seen, but who, in the deep madness of the self, has the courage to ever admit the truth? ( These scenarios can be used as in-game canon. )
☄ the sun in flightrage, rage against the dying of the lightSomething has drifted its way onto the Moira from the outside. Unlike the faint luminosity they give off, they suck up all the light around them, making them the only source to see by. From far away, they are just flitting balls of light, but if you get close enough to inspect them, they are mean. And have sharp, sharp teeth. Go poking, and they will bite you before trying to fly away while taking that only light source with them. The option to avoid them is quite easy if you’re not the curious sort, but without them around, it will be impossibly dark. As the asteroid moves on in the opposite direction of the Moira, these light creatures begin to dissolve and fade away with it. However, a word of caution: their bites glow. If you don’t manage to find the one that bit you and capture it between your hands, the bite will become a permanent glowing fixture of your body. ( These scenarios can be used as in-game canon. )
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She tilts her head a little, studying him.
"What else do you want to talk about?" she asks quietly.
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She's apparently had a whole life going and he got left behind. Again. He's not bitter, of course not. No way.
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"Yeah. I miss all my friends, but..." He offers her a small, almost vulnerable smile. Best way to win her over. "At least I got you?"
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He eventually looks back to Tex, watching her eat. "Does that taste any good?" He asks, almost fishing for something to talk about.
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A beat later, and he hums. "I thought you had old me? Past me? Whatever. How did you miss me?"
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And his question really brings this whole thing to a head. She licks her lips. "Yeah, you were here until two months ago," she says. "Or a version of you. And a whole lotta bullshit has happened since then, but I managed to find it in me to miss you, somehow."
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"Well, I'm glad you could manage," Church says, rolling his eyes. "Don't want you to forget about me."
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He really doesn't know what's going on with this ship.
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"I'll...see you later."
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He stands from the table and takes a step closer to her, his hand moving like he wants to touch her, but decides against it at the last moment. "You-- are you okay?" And normally it wouldn't be his business. Tex does whatever the hell Tex wants - and that includes acting fucking weird. But with everything flipped on its head right now, he figures it's alright to ask. Just this once.
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She turns to face him more fully, dropping her hand to her side. "I—" She cuts herself off and shakes her head. She's not going to stand here in the fucking mess hall and tell him about the things that happened the first time he was here. She doesn't know whether she's going to tell him about them at all. She ends up choosing to pound her hand into the surface of the table. "Just...don't ask me if I'm okay, okay?"
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A beat, then, "Okay, yeah. We can - we can drop it. No big deal, Tex." He crosses his arms and shifts on his feet, feeling uncomfortable. Awkward. There's baggage between them, and half of it he doesn't even remember. It makes this about ten times more fucked up than it should be; he should push this. Get her to tell him what the fuck went on between them. But he won't.
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No—
There are other people in the mess hall, enjoying their breakfasts, and really, their presence has been the main thing holding her back. So it's a sudden movement on her part when she decides to quit worrying about that and reach to cup the back of his head in her hands. She presses into the kiss too hard, too messily, too...well, too eagerly. She's not worried about mistaken identities. This is Church, she knows it is. And the fact that he doesn't understand why this kiss is so important angers her. And she takes it out on him in the press of her lips.
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But he doesn't protest, and he doesn't pull away. He'll let her have this.
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Eventually Tex comes to herself, realizes she's gone short of breath, and she pulls back enough to break the kiss and press her face against his cheek. She's sort of panting in his ear now, but she doesn't care. "Leonard..." She swallows and pulls back a little more. "I'm not going to work right now." She can switch shifts with Nate or something. It's flexible enough—this is more important right now.
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When she pulls away, he has to smile. Just a soft, toothy grin. "I'd ... kinda hope not," he says, his voice barely there and just a bit rough. He doesn't even care about his own work schedule. It's not even a thought in his mind, at this point.
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She's not quite sure where she's headed. It occurs to her that if they go to the privacy of her room, they're not going to be able to keep their hands off of each other, or at least, there will be more opportunity to be physical rather than vulnerable. And that doesn't seem like a good idea right now. But if she takes him to somewhere public to talk, like the gardens, she'll be too inhibited by the presence of other people to share much. She won't share anything, really. And that doesn't work either.
Her room it is, then. She doesn't take his hand after dropping off the trays, just walks ahead of him, leading the way as she had on the way to the mess hall. After a bit she slows enough for him to catch up. "Going to my room," she explains finally. "I only have one roommate and he ought to be working."
She walks by his side until they reach her room, and she opens the door, leading the way in. One of the sets of sheets she had bought during the ship's visit to the resorts of the Collective are on the bed, and she reaches to tidy the corners of the cover toward the pillow. "We can sit here and talk." The room has chairs, but the desks are all far apart, between the beds, and she would rather snuggle up here then drag chairs all over the room.
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let me know if this is okay!
pre smut maybe??
NSFW content from this point on
NSFW
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NSFWish
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please hit him
/wallops
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