hohnkai: (Default)
Thán ([personal profile] hohnkai) wrote in [community profile] thisavrou_ooc2016-12-02 06:24 pm
Entry tags:

tdm 14

T
E
S
T


D
R
I
V
E

Survival is the exception
"living is an act of courage."

THROUGH THE INGRESS
The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a rocky planet.

Former crew of the Moira are there to greet you, and it’s a grim message they have to share. The Moira has crashed and is beyond repair, but there’s good news... the destination the crew has been heading towards for over a year? You’re standing on it. But before you get into exploration and survival, it’s best to deal with the effects of coming through a broken Ingress.


☄ slip and trip
find your footing fast
Coming through the Ingress has left your character with one of three changes - an age slip, a form of body horror, or an extreme weakness. The first, the age slip, will mean that the character is either older or younger and this change can’t be rectified during their first month in game. The second, body horror, comes in the form of an alteration to the character's body due to whatever they were carrying at the time they came through. If they were wearing a watch, it’s now fused to their wrist, clothes are permanent, knifes replace fingers, and many other alterations (anything goes) and it lasts the first month as well. The third, extreme weakness, can be a mental or physical decrease - weaker arms, legs, or the weaker ability to talk or do math.

ooc: the choice of change is up to each player and this prompt can be game canon.

☄ introductions aren’t awkward
as long as you don’t shake their hand too long
A new planet. Physical and mental changes. Talk of a ship that crashed and a Hub that is home to the ‘creators’ of a technology you’ve never heard of. A lot is happening and the best way to sort through it is by getting to know the Moira’s crew. They’ll help you settle in and get you any care you might need, all the while informing you that the group is on its way to the center of the hub. Something that might seem mundane is an absolute necessity for survival. Ask a seasoned space traveling veteran for answers and guidance.

ooc: this prompt can be game canon.

☄ dealer's choice
just make the right one
Characters have the option of coming through an Ingress that is any possible location on this planet. It can be inside a cave, at the top of a rock formation, etc. This means you can have your character have to climb or slide down, have them yelling for help, and have other characters see them and come to their aid. Your character's arrival is completely up to you, and since this is a unique situation that hasn't happened before, go nuts with it!

ooc: this prompt can be game canon.



OUT OF CHARACTER INFO

FAQ | LOCATIONS | RESERVES | APPLICATIONS | NAVIGATION

For mature or graphic content, please label. For questions, please direct them to the FAQ. As always, be kind and have fun!
edgeoftheknife: (pic#9122180)

[personal profile] edgeoftheknife 2016-12-04 11:21 pm (UTC)(link)
He keeps his hands close by when he notices the wobble, not sure what's wrong--maybe nothing, maybe her feet have simply fallen asleep--but ready to catch her should the wobble turn into a fall. When she rights herself he pulls back and lets out a low whistle, his eyebrows arching in admiration.

"That's impressive." He smiles. "I can't tell you how happy I am to meet people like you, trying to save the planet rather than keep destroying it. Assuming we're from the same planet, of course." He laughs; it's not necessarily a safe assumption in a situation like this, is it?

"Me? I...." There's a slight hesitation, a brief bite of his lip, before he speaks again. "Let me ask you this, first: does your world have magic?"
frostedplum: (you have to let it go)

[personal profile] frostedplum 2016-12-05 07:05 pm (UTC)(link)
"I'm from Earth," she answers. In her time, they haven't colonized beyond the moon and the moon... is sort of overrun with hyper intelligent and super aggressive gorillas right now.

His question has her tilting her head in thought before shaking her head no. "We've come a long way with technology. The things we can build sort of seem like magic, but there's a scientific explanation for everything." As far as she knows. "Why? Are you saying your world has magic?"
edgeoftheknife: Just say that last part again. No, before that. The whole thing. Say the whole thing over again. (I completely understand.)

[personal profile] edgeoftheknife 2016-12-05 11:08 pm (UTC)(link)
"Oh good. That makes things so much easier." Meeting people from other worlds could be a real hoot, but when it came time to talk about things like cars and airplanes, communication could break down very, very quickly.

"I.... Yes. That's pretty much what I'm saying, yes," he laughs. It doesn't matter if he tells mortals here--wherever this is--about magic. The likelihood that they're from the exact same version of Earth is remarkably small. And even if they are, he highly doubts that magic is going to be the big take-away from this whole endeavor.

This whole 'ending up on some other planet without a very good explanation why' endeavor.

"My world has magic, and as of the last time I was there--which admittedly, was almost a year ago by this point--I'm the Grand Mage of Ireland. Which... probably doesn't mean anything to you. But there you have it."
frostedplum: (the world is worth fighting for!)

[personal profile] frostedplum 2016-12-06 08:17 pm (UTC)(link)
"Ohhhh," she says, sounding impressed. Her eyes widen behind the frames of her glasses and she clasps her hands together in excitement.

"That's such a fancy title! And it must be a very important job. But why has it been a year since you were there? Shouldn't you be there to do, um, magic things?" Look, she's just going to roll with this magic talk. In her mind, it's more likely advanced science making the seemingly impossible possible, but she's not going to argue about it. That would just be rude.