T E S T
D R I V E
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Survival is the exception "living is an act of courage."
THROUGH THE INGRESSThe Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a rocky planet. Former crew of the Moira are there to greet you, and it’s a grim message they have to share. The Moira has crashed and is beyond repair, but there’s good news... the destination the crew has been heading towards for over a year? You’re standing on it. But before you get into exploration and survival, it’s best to deal with the effects of coming through a broken Ingress. ☄ slip and tripfind your footing fastComing through the Ingress has left your character with one of three changes - an age slip, a form of body horror, or an extreme weakness. The first, the age slip, will mean that the character is either older or younger and this change can’t be rectified during their first month in game. The second, body horror, comes in the form of an alteration to the character's body due to whatever they were carrying at the time they came through. If they were wearing a watch, it’s now fused to their wrist, clothes are permanent, knifes replace fingers, and many other alterations (anything goes) and it lasts the first month as well. The third, extreme weakness, can be a mental or physical decrease - weaker arms, legs, or the weaker ability to talk or do math.
ooc: the choice of change is up to each player and this prompt can be game canon.
☄ introductions aren’t awkwardas long as you don’t shake their hand too longA new planet. Physical and mental changes. Talk of a ship that crashed and a Hub that is home to the ‘creators’ of a technology you’ve never heard of. A lot is happening and the best way to sort through it is by getting to know the Moira’s crew. They’ll help you settle in and get you any care you might need, all the while informing you that the group is on its way to the center of the hub. Something that might seem mundane is an absolute necessity for survival. Ask a seasoned space traveling veteran for answers and guidance.
ooc: this prompt can be game canon.
☄ dealer's choicejust make the right oneCharacters have the option of coming through an Ingress that is any possible location on this planet. It can be inside a cave, at the top of a rock formation, etc. This means you can have your character have to climb or slide down, have them yelling for help, and have other characters see them and come to their aid. Your character's arrival is completely up to you, and since this is a unique situation that hasn't happened before, go nuts with it!
ooc: this prompt can be game canon.
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[he wiggles his fingers for scary emphasis]
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... aren't most deer herbivores, though?
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[HAHA, PUNNY. no, but really ...]
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I guess that was an amusing choice of words.
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[while they joked they went up at least three spots]
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[Awww, yeah! Fist-pump for moving and for being an all right kid.] I don't think we will be here for ten hours.
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[Annnd cue dramatic slumping to the ground.]
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but they're moving a little faster now, noticeably so]
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So, after crawling forward, the tiny blue boy leaps to his feet, tail lashing wildly.] It can't be much longer!
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Maybe its giving everyone mud butt.
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... what is that?
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[that's what he helps himself to]
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You are crude, you know that?
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such loud slurps. then he smacks his lips just as noisily.]
I may have been told that from time to time.
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Rolling his eyes at the obnoxious noises, Kurt huffs and brings his tail over his shoulder to take hold of the utensil so he can hold the bowl with both hands again.]
Only from time to time?
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[said with a wink. theeennn its back to slurping and walking]
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