hohnkai: (Default)
Thán ([personal profile] hohnkai) wrote in [community profile] thisavrou_ooc2016-12-02 06:24 pm
Entry tags:

tdm 14

T
E
S
T


D
R
I
V
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Survival is the exception
"living is an act of courage."

THROUGH THE INGRESS
The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a rocky planet.

Former crew of the Moira are there to greet you, and it’s a grim message they have to share. The Moira has crashed and is beyond repair, but there’s good news... the destination the crew has been heading towards for over a year? You’re standing on it. But before you get into exploration and survival, it’s best to deal with the effects of coming through a broken Ingress.


☄ slip and trip
find your footing fast
Coming through the Ingress has left your character with one of three changes - an age slip, a form of body horror, or an extreme weakness. The first, the age slip, will mean that the character is either older or younger and this change can’t be rectified during their first month in game. The second, body horror, comes in the form of an alteration to the character's body due to whatever they were carrying at the time they came through. If they were wearing a watch, it’s now fused to their wrist, clothes are permanent, knifes replace fingers, and many other alterations (anything goes) and it lasts the first month as well. The third, extreme weakness, can be a mental or physical decrease - weaker arms, legs, or the weaker ability to talk or do math.

ooc: the choice of change is up to each player and this prompt can be game canon.

☄ introductions aren’t awkward
as long as you don’t shake their hand too long
A new planet. Physical and mental changes. Talk of a ship that crashed and a Hub that is home to the ‘creators’ of a technology you’ve never heard of. A lot is happening and the best way to sort through it is by getting to know the Moira’s crew. They’ll help you settle in and get you any care you might need, all the while informing you that the group is on its way to the center of the hub. Something that might seem mundane is an absolute necessity for survival. Ask a seasoned space traveling veteran for answers and guidance.

ooc: this prompt can be game canon.

☄ dealer's choice
just make the right one
Characters have the option of coming through an Ingress that is any possible location on this planet. It can be inside a cave, at the top of a rock formation, etc. This means you can have your character have to climb or slide down, have them yelling for help, and have other characters see them and come to their aid. Your character's arrival is completely up to you, and since this is a unique situation that hasn't happened before, go nuts with it!

ooc: this prompt can be game canon.



OUT OF CHARACTER INFO

FAQ | LOCATIONS | RESERVES | APPLICATIONS | NAVIGATION

For mature or graphic content, please label. For questions, please direct them to the FAQ. As always, be kind and have fun!
norms: (pic#10842720)

egil | original

[personal profile] norms 2016-12-29 07:07 pm (UTC)(link)
☄ the open sea (kinda)
[ Egil wakes up soaking wet.

At first, nothing seems wrong with this considering how much time he's spent on the water these days, but as his surroundings slowly blur into motion, there's not that noticeable sway of the Speranţă or the loud sounds of the crew moving and working and living around him. In fact, it's rather quiet, and his breath catches in his throat at the prospect of Sorin actually following through with some of his idle threats and tossing him back onto land. The ground's solid, anyway, and he's unconsciously shivering from the sudden drop in temperature. He's alone, and the oddity of that fact makes him feel sick to his stomach, scrambling up from the damp puddle he's been soaking in for who knows how long and clawing his way towards the opening he sees up ahead. Obviously, he's in a cave, and there's no real memory of how he'd gotten there.

Had the fiare gotten him? Is this what some of them did now? Drag helpless people back to their nest to devour them later?

Egil swallows his fear and grits his teeth, stumbling out onto the rocky surface almost angrily. If this is a joke, he's really not so pleased, and the greyness of the atmosphere says rain to him. Yet, he doesn't smell it, doesn't sense anything at all, and the instinct to run, run, run is a humming thought in the back of his head. But run where? He doesn't know where he is, and last he remembered, there had been talk about heading to Australia. Or something. Is this what Australia looks like? Whatever, he doesn't care.

He starts to walk, trying to wring out some of the water in his shirt that's glued itself to him, and he hates how deep that cold feeling has sunk. And later, when he thinks he sees someone up ahead, Egil doesn't even think about whether or not it's dangerous. If they're dangerous. A mistake he hasn't made in a long time, but again, there's little to care about when he's probably going to die like this. He moves towards them. ]


« Is this Australia? » [ He phrases the question in his native Icelandic, though he quickly trips over himself to switch back to what he's been speaking aboard Sorin's ship. ] Can you tell me if this is Australia? Which direction is it to the shoreline? [ If anything, he probably looks impatient. ]

☄ camping in the desert (not really)
[ He hates this.

He hates this, he hates this, he hates this. In fact, he hates this so much he thinks he hates it more than he's ever hated anything in his life, and there's a strong bitterness to it, expression drawn as he wanders around through the tents and glares at anyone who might look at him. He's gotten a dry shirt, at least, and other bits and pieces of clothes. They've given him a ridiculous little card to contact the people of this group, and frankly, Egil would rather sit at the edge of camp and not speak to anyone. So, that's what he tries to do. Sort of. Except on his way to the outside edge of the tents, he knocks into someone and grimaces at the contact. ]


Don't touch me. [ He doesn't spit it out like he normally might have, calm but not at all apologetic as he gives them a once-over and keeps on going in the direction he'd aimed for originally. Really, he just wants to be alone so he can think about how much he's lost and if he'll ever have it back again. ]


( some info about egil's world/his history is here. also open to doing other stuff, so just hit me up with a pm or over @ [plurk.com profile] overcasts c: )
propheta: (pic#10548584)

camping!!

[personal profile] propheta 2016-12-30 04:24 am (UTC)(link)
[ prophetic visions and a reality of constant time dilation are nice and all, but when it comes down to it, reid mattix is still fucking blind. when his oracle nature goes on the fritz, by, say, unfortunate adjustment to new dimensions and laws of physics, the typical jumbled wax paper layers of his perception of the world around him, and reid's own reality, become even more of a fuzzed out blur, and when he should have at least heard the boy passing by in front of him, it goes completely over his attention.

surprises have become things reid seriously dislikes, since his rebirth into this life, usually because it means he's fucked up, and something bad could be on it's way. in the grand scheme of things, bumping into a stranger isn't too terrible, but it has him feeling a dip of something anxious and frustrated in him regardless - not good enough, get it together, read the time. but someone's taken him out of the book he knows and dropped him into something foreign, and the lines don't follow all the same anymore. his brows knit, lips presses tight, with the heel of a palm rubbing against one of his opaque, invalid eyes, dust from the planet having snuck in with his sunglasses removed for the moment. the boy tells him don't touch me, and yet, just his solidity here - the touch of him, his voice, the bright anger and resentment that fuels his spirit - is like a lighthouse in a storm, and reid doesn't want him to leave. it's giving him a small patch of land to stand out, and get his head above water. clarity starts to filter in - his name is egil, he hates it here, he wants to be alone, but he's been alone a long time now, hasn't he? ]


I won't, but... could you keep talking? [ stay present, stay bright, stay vivid against the madness in the background and give him a way to see again. ] Just for a minute. Please.
norms: (pic#10842719)

[personal profile] norms 2016-12-30 05:28 pm (UTC)(link)
[ He's only a few steps off when the person he'd run into asks him to keep talking, and there's so much irony in that question that Egil stops short of stomping off into the background to disappear. Most people usually tell him the exact opposite (or worse), and he's torn between fulfilling that request and simply brushing it off before returning to his goal of being alone. Really, though, with how much time he's spent on Sorin's ship, he hates the feeling of it now. Even when he'd been alone, he hadn't actually been alone, and there's a moment where he craves so much more than what he'd told this person to do, so strong that he almost feels sick because of it. Something's wrong with him, and all he wants to do is blame this place and how it makes no sense, how he doesn't care to find his way around so long as it sends him home. Then again, he can't remember what that's supposed to feel like ever since Lárus died. ]

Why do you want me to do that? If you want company, I'm sure there are better people than me. [ He says, though his heart aches for something else. Maybe he should try... But trying means getting attached to people, means losing them if things go wrong, and there's so much wrong about this place that Egil doesn't even hardly understand. He pauses though, teeth pulling at his lip as he turns a bit to face him. ] Are you lost or something?

[ Sure, Egil, someone's lost in the middle of camp. ]