T E S T
D R I V E
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Survival is the exception "living is an act of courage."
THROUGH THE INGRESSThe Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a rocky planet. Former crew of the Moira are there to greet you, and it’s a grim message they have to share. The Moira has crashed and is beyond repair, but there’s good news... the destination the crew has been heading towards for over a year? You’re standing on it. But before you get into exploration and survival, it’s best to deal with the effects of coming through a broken Ingress. ☄ slip and tripfind your footing fastComing through the Ingress has left your character with one of three changes - an age slip, a form of body horror, or an extreme weakness. The first, the age slip, will mean that the character is either older or younger and this change can’t be rectified during their first month in game. The second, body horror, comes in the form of an alteration to the character's body due to whatever they were carrying at the time they came through. If they were wearing a watch, it’s now fused to their wrist, clothes are permanent, knifes replace fingers, and many other alterations (anything goes) and it lasts the first month as well. The third, extreme weakness, can be a mental or physical decrease - weaker arms, legs, or the weaker ability to talk or do math.
ooc: the choice of change is up to each player and this prompt can be game canon.
☄ introductions aren’t awkwardas long as you don’t shake their hand too longA new planet. Physical and mental changes. Talk of a ship that crashed and a Hub that is home to the ‘creators’ of a technology you’ve never heard of. A lot is happening and the best way to sort through it is by getting to know the Moira’s crew. They’ll help you settle in and get you any care you might need, all the while informing you that the group is on its way to the center of the hub. Something that might seem mundane is an absolute necessity for survival. Ask a seasoned space traveling veteran for answers and guidance.
ooc: this prompt can be game canon.
☄ dealer's choicejust make the right oneCharacters have the option of coming through an Ingress that is any possible location on this planet. It can be inside a cave, at the top of a rock formation, etc. This means you can have your character have to climb or slide down, have them yelling for help, and have other characters see them and come to their aid. Your character's arrival is completely up to you, and since this is a unique situation that hasn't happened before, go nuts with it!
ooc: this prompt can be game canon.
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egil | original
☄ camping in the desert (not really)
camping!!
surprises have become things reid seriously dislikes, since his rebirth into this life, usually because it means he's fucked up, and something bad could be on it's way. in the grand scheme of things, bumping into a stranger isn't too terrible, but it has him feeling a dip of something anxious and frustrated in him regardless - not good enough, get it together, read the time. but someone's taken him out of the book he knows and dropped him into something foreign, and the lines don't follow all the same anymore. his brows knit, lips presses tight, with the heel of a palm rubbing against one of his opaque, invalid eyes, dust from the planet having snuck in with his sunglasses removed for the moment. the boy tells him don't touch me, and yet, just his solidity here - the touch of him, his voice, the bright anger and resentment that fuels his spirit - is like a lighthouse in a storm, and reid doesn't want him to leave. it's giving him a small patch of land to stand out, and get his head above water. clarity starts to filter in - his name is egil, he hates it here, he wants to be alone, but he's been alone a long time now, hasn't he? ]
I won't, but... could you keep talking? [ stay present, stay bright, stay vivid against the madness in the background and give him a way to see again. ] Just for a minute. Please.
no subject
Why do you want me to do that? If you want company, I'm sure there are better people than me. [ He says, though his heart aches for something else. Maybe he should try... But trying means getting attached to people, means losing them if things go wrong, and there's so much wrong about this place that Egil doesn't even hardly understand. He pauses though, teeth pulling at his lip as he turns a bit to face him. ] Are you lost or something?
[ Sure, Egil, someone's lost in the middle of camp. ]